Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Deanford · Oct 16, 2014 at 01:44 PM · gameobjects

HELP 2D Game: Clone not picking up object (Crystals) HELP

Hey everyone, in my game when the player dies a clone is created at the spawn point which is all fine, but when the clone walks into the crystal the crystal doesn't disappear (pick up) any ideas?

Thanks Dean

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image HarshadK · Oct 16, 2014 at 01:44 PM 0
Share

We need to see your script along with details as to how your player and crystals are set up.

avatar image Deanford · Oct 16, 2014 at 01:53 PM 0
Share

Crystal Script: http://pastebin.com/CuRRGXQk

The players script is just a standard 3D character controller with textures. Character $$anonymous$$otor: http://pastebin.com/3AVe1$$anonymous$$mt FPSInputController: http://pastebin.com/TdkDPSLZ

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by HarshadK · Oct 16, 2014 at 01:56 PM

Since you are checking the player using its name in your Crystal script and when you instantiate the object it will have a (clone) appended to it, Unity will not be able to find it.

You can provide your player game object "Player" tag and check in your crystal script using tag as below:

 function OnTriggerEnter (info : Collider)
 {
         if (info.gameObject.tag == "Player")
         {
                 GameMaster.currentScore += coinValue;
                 Destroy(gameObject);
                 audio.PlayOneShot(collectSound);
         }
 }
Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Deanford · Oct 16, 2014 at 02:00 PM 0
Share

It worked, thank you so much :D

avatar image Deanford · Oct 16, 2014 at 02:04 PM 0
Share

Done, thanks again :D

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

2 People are following this question.

avatar image avatar image

Related Questions

Why is this C# script causing lag spikes between the game objects being cycled?, 1 Answer

sync color change of objects c# 1 Answer

toggle gameObjects with a keyPress 1 Answer

What is the Performance implications of stacking gameobjects and switch between them for character customization. 1 Answer

Combine two or more gameobjects with different rigidbody values 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges