list update in custom inspector
Hello . I have a problem that I have a custom inspectior and I have a lsit in it that shows up, ican edit everything is fine. On a button click, I run a method that gets me new data for the list, if i use dubug.log it gives me the correct data but it doesn't show up in the inspector.
I tried to use serializeobject and proterty etc but wasn't able to get it to work. Can you please give me a working example with a basic list (the list has a color, prefab, piosition and rotation property) ? I can't get my head around it. :/
Your answer
Follow this Question
Related Questions
How do GameObjects detect void Update and how to make my custom one. 0 Answers
StartCoroutine_Auto_Internal can only be called from the main thread. 0 Answers
SyncList confusion 0 Answers
All GameObjects list to a GameObject? 0 Answers
Update to 5.3.4? 1 Answer