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Question by
Oyshoboy · Jan 12, 2018 at 12:02 AM ·
animationunity 5parameters
How to make animation state follows float paramets?
Hi! How to make animation state follows float paramets? For example 1 = animation complete , 0 = animation at the begining.
Tryed to use blend tree, but it's doesn't works as I need ( it's blends , i need full animation state as float)"
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