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               Question by 
               newbprofi2 · Feb 03, 2016 at 08:35 AM · 
                webglhtml5  
              
 
              How to compile separate Server application for WebGL project?
I want to use Unity native networking for making dedicated server and client using WebGL. I know how to compile Client, but how to make Server?
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              Answer by droni · Feb 04, 2016 at 11:12 PM
I am not really sure, but you could try to make a hidden combination and use unet. UNET? there many tutorial outside about unet if you got more question just ask
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