Question by
andrejjelinek · Mar 26, 2019 at 02:05 PM ·
networkingmultiplayersynchronization
Synchronize child objects,multiplayer
Hi Im trying synchronize child object with network transform child component but when i game start each synchronize child object are not smooth and i have lags. I have aroud 45 child objects which i must synchronize. Anybody have some advice how should i do that? Thanks.
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