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Question by catielee4 · Dec 11, 2021 at 05:58 PM · script.assetslibrarycompiler errorfolders

Plastic SCM Local Status Cache is Causing Compiler Error

I have this compiler error. I pulled down our project from Github. Before it was put on Git, One of my coworkers may have used Unity collab.

The cs file in question is in a read-only folder. I don't think we really need to use Plastic. Either way I'm not sure how to get rid of the error.

When I find and open the file in question, there's nothing in it but a few line breaks. [00:48:36] Library\PackageCache\com/unity.collab-proxy@1.15.4\Editor\PlasticSCM\AssetOverlays\Cache\LocalStatusCache.cs(1,1):error CS1056: Unexpected Character'

If I open it, delete everything and save, it doesn't save. If I deleted it, it just regenerates.

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