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Question by
tiffanyparker12 · Mar 07, 2014 at 08:30 AM ·
androidsplitobbram
Can low RAM and large OBB file size be an issue?
Here are the important details of my application :
APK size : 9mb
OBB size : 350mb
The game runs on all devices except :
Samsung Galaxy ace Plus
Google nexus S
-Both have 512 MB RAM
-Both have ARMv7 processors
The crash happens here:
WWW www = WWW.LoadFromCacheOrDownload(uri , 0);
//the return statement never executes
yield return www;
Any idea how low RAM could affect the game?
Note : Game is made in Unity 3D 4.2.0
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