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animating and moving isn't working...
so i downloaded a prefab butterfly off the asset store, i got this 1 cuz it already had animations. i wanna use it in my scene just to make it look more realistic and alive, and im trying to make it move or fly(whichever) and play the animation at the same time, so i used the animator controller to loop and play animation forever. the thing is that the animation plays fine but my recorded timeline (that I used to move the butterfly) doesnt play, just sits still. im trying to use the timeline to move the butterfly around rather than using a c# script or a hole new animation. thanks if anyone can help me.
Answer by seant_unity · Aug 27, 2018 at 04:18 PM
Hard to say exactly why without more details, but you could try animating a parent of the butterfly in timeline.