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               Question by 
               ninalovegood · Nov 15, 2016 at 03:03 PM · 
                androidvraugmented-realitysdkgoogle  
              
 
              Implementing google cardboard and kudan SDK
I want to create a simple AR App for Android with markerless tracking, so I use kudan and google cardboard SDK.
I am just a beginner in developing with Unity, so please excuse me if my question is totally stupid :)
My question is, how can I make the kudan camera and GVR work together so that I can see through the device's camera but with a split screen so that I can use the app with Virtual-Reality glasses.
I hope someone can help me with my Problem!
Unity 5.4.2f2 kudan SDK for Unity 1.3
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                