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Question by
Grateyfratez · Jan 04, 2020 at 09:56 PM ·
graphicsshader programmingcompute shader
Are ComputeShader dispatches sequential?
If I dispatch 3 different kernels on the same compute shader like this:
_computeShader.Dispatch(kernel1, x, y, z);
_computeShader.Dispatch(kernel2, x, y, z);
_computeShader.Dispatch(kernel3, x, y, z);
will they run in the order they are called?
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