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Left Hand IK target is slower than the right
I have an animated character setup with IK targets to hold a two handed weapon. My character holds the weapon good and the IK functions well, however, when I aim or use any other animation which animates the weapon or character the left hand seems to snap into place a little bit slower than the right.
This question probably needs more detail to to answered. What are the settings you are using for the I$$anonymous$$? The first thing that comes to $$anonymous$$d is that the setting for left hand I$$anonymous$$ speed is set lower than the right hand. I'm unsure what I$$anonymous$$ system you are using. Is it built in? (don't answer this comment, just edit the question)
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