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Question by Zastrow89 · Jun 28, 2012 at 05:16 PM · guiarrayinventory

inventory script array lines?

i hit a wall! xD again -.- well i got 2 scripts atm. item.cs and inventory.cs i want the script to make 4 buttons, then a new line, 4 buttons new line and so forth. how do i do that? here is what i got this far:

ITEM

 public bool isEquipped = false;
 public int itemId;
 public int buyPrice;
 public int sellPrice;
 public GameObject itemVisual;
 public Texture2D icon;

 // Use this for initialization
 void Start () {
 
 }
 
 // Update is called once per frame
 void Update () {
     
     //shows and hides item when equipped and unequipped
     //if (isEquipped == true){
     //    itemVisual.renderer.enabled = true;
     //}
     //else itemVisual.renderer.enabled = false;
     ///////////////////////////////////////////////////
 
 }
 public void isEquippedCheck (){
     
     if (isEquipped == true){
     itemVisual.renderer.enabled = true;
     }
     else itemVisual.renderer.enabled = false;
 }
 
 

}

inventory script here.

 public GameObject[] itemSlots = new GameObject[10];
 public int i = 0;

 // Use this for initialization
 void Start () {
 
 }
 
 // Update is called once per frame
 void Update () {
 
 }
 
 void OnGUI () {
     Rect r = new Rect(0,0,35,35); // this is the Rect variable
        for (i = 0; i < itemSlots.Length; i++){
                 if (GUI.Button(r,itemSlots[i].GetComponentInChildren<item>().icon)){
             
         }
     
 }
 

} }

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Answer by Loius · Jun 28, 2012 at 06:04 PM

 GUILayout.BeginArea( /* Rect in which the buttons will appear */ );
   GUILayout.BeginVertical();
     for ( int row = 0; row < rowMax; row++ ) {
       GUILayout.BeginHorizontal();
         for ( int button = 0; button < buttonMax; button++ ) {
           GUILayout.Button( /* whatever goes here */ );
         }
       GUILayout.EndHorizontal();
     }
   GUILayout.EndVertical();
 GUILayout.EndArea();

Note that I like to treat .Begin and .End as curlies for indentation purposes, makes it easy to see when I miss something.

Edit: Oops, edited to C#-style.

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avatar image Zastrow89 · Jun 28, 2012 at 06:15 PM 0
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so where do i add this in? it look really confusing :/ sorry if im a total newbie

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