Question by 
               Adam15001863 · Oct 20, 2017 at 09:35 PM · 
                animationcamerascene-switchingfirst-person-controllertransition  
              
 
              Switch from Animated camera to FPS camera? (C#)
The situation is that I have two cameras, one is an animated camera mimicking what it's like being woken up. The other is the camera which is integrated into the FPS asset package...
How do I get the Animation camera to become false after the animation has passed to therefore move over to the FPS camera and begin play?
Anyone got any ideas.
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