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Question by gsoftwares · Jul 26, 2018 at 02:00 PM · scenescene-switching

Make a scene continue running in background

Is there a way to make a scene run background while another one is active so I can interact by code with the first scene? Thanks.

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avatar image hexagonius · Jul 26, 2018 at 02:10 PM 1
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define "running". A scene is just a container for gameobjects, either scene GOs, or prefab instances. If you load additive, those will stay, so that's about the closest you can get. But when you explain what exactly you're trying to do, we can help better.

avatar image gsoftwares hexagonius · Jul 26, 2018 at 02:15 PM 0
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What should I say? It must act like a normal active scene but while another one is active. All the gameobjects in the scene must work like normal.

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Answer by Harinezumi · Jul 26, 2018 at 02:24 PM

Technically, only one scene can be active at a time (see what that means here)... but I think by "active" you mean loaded. Additive scene loading should do the trick for what you want to achieve: if you additively load a scene, the game objects of that scene will also be present, rendered, updated, physics applied, etc.

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avatar image gsoftwares · Jul 26, 2018 at 05:42 PM 0
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Thank you, I searched more about additive scenes and I made it working.

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