Question by
zedoppa · Dec 14, 2020 at 06:08 AM ·
build errordll error
DLL is not allowed to be included or could not be found. (Android)
ArgumentException: The Assembly UnityEditor is referenced by Population ('Assets/Creator Of Path/Code/Population.dll'). But the dll is not allowed to be included or could not be found.
UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List`1[T] alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, UnityEditor.BuildTarget target) (at <fd8fd784002f49beab0500d3a24213b9>:0)
UnityEditor.AssemblyHelper.FindAssembliesReferencedBy (System.String[] paths, System.String[] foldersToSearch, UnityEditor.BuildTarget target) (at <fd8fd784002f49beab0500d3a24213b9>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
I got this error when trying to build the project into Android platform. Any idea how to solve this?
I already tried changing the API compatibility level to .NET 4.X from .NET 2.0 Standard in the Player Settings > Other Settings, still it doesn't solve this error.
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