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Question by VoiD_AUT · Sep 25, 2017 at 10:01 AM · lightingshader writing

A shader that gets transparent when lit

Hello,

I googled the whole web but didn't found a solution for my problem. Maybe someone can help me. I'm just learning shader code (and c# in general) but this is over the top for me. I need a shader that is opaque, has only one color texture and turn transparent on that area where it gets lit. Need this because the enemy should get transparent when lit by a flashlight. (like when i light on his foot, his foot should get transparent and the rest outside of the lightcone should be opaque. (fade transition)

Thank you in advance!

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Answer by VoiD_AUT · Sep 26, 2017 at 02:36 PM

Sry, but i have to pump it up.

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