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Question by _aish1995 · Jun 02, 2017 at 05:50 AM · c#unity 5renderercubebutton trigger events

how to make a cube change color by clicking a button?

i want to change the color of the cube by clicking on a button. i have 3 buttons and one cube. so by clicking on each button the cube should change color according to that. how to do it? i have used a script:-

Blockquote

using UnityEngine;

using System.Collections;

// Change renderer's material each changeInterval

// seconds from the material array defined in the inspector.

public class color2 : MonoBehaviour

{

 public Material[] materials;

 public float changeInterval = 0.33F;

 public Renderer rend;

 void Start()
 {
     rend = GetComponent<Renderer>();
     rend.enabled = true;
 }

 public void Update()
 {
     if (materials.Length == 0)
         return;

     // we want this material index now
     int index = Mathf.FloorToInt(Time.time / changeInterval);

     // take a modulo with materials count so that animation repeats
     index = index % materials.Length;

     // assign it to the renderer
     rend.sharedMaterial = materials[index];
 }

}

i have added this script to a cube and i have dragged and dropped this game object(cube) to button and triggered the function void update(). if i pressed a button its not working? how to solve this?][1]i have added this script to cube and gave one material![![![ i have added the cube to button][1]][1]

d.png (161.1 kB)
df.png (164.8 kB)
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