Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
1 capture
14 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Materialpropertyblock

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

Nimzo93 asked

Have many objects with the same material, yet only want to render a small subset at a time, what's the best solution?

May 10, '22 performance·materials·renderer·drawcalls·materialpropertyblock

0 Replies

0 Votes

avatar image

AzThunder published

Tree Segmentation (SetPropertyBlock)

Apr 28, '22 in Help Room

0 Replies

0 Votes

avatar image

trungnguyenc4fe edited

Incrementing value of property in prefabs by 1 each time it's instantiated?

Mar 27, '22 instantiate·property·increment·materialpropertyblock

0 Replies

0 Votes

avatar image

TinyMuffin asked

Change compute buffer for a set of objects

Jan 13, '22 material·compute shader·drawmesh·materialpropertyblock

0 Replies

0 Votes

avatar image

chadfranklin47 commented

MaterialPropertyBlock Main Texture Offset?

Apr 14, '21 materialpropertyblock

1 Reply

2 Votes

avatar image

richard-firehose edited

Material Property Blocks don't work with Replacement Shaders?

Feb 17, '21 materialpropertyblock·replacement shader

0 Replies

0 Votes

avatar image

Glutax commented

Changing Shaders HDR Color results in different Color.

Dec 28, '20 shader·material·shaders·renderer·materialpropertyblock

1 Reply

0 Votes

avatar image

kacloky3 answered

Materialpropertyblock cannot work at ParticleSystemRenderer's 「Mesh」RenderMode?

Jul 29, '20 particlesystem·materialpropertyblock

1 Reply

1 Votes

avatar image

Bunny83 commented

Why SetFloat method seems not to affect the value within a Material Property Block?

Jan 21, '20 shader·rendering·materialpropertyblock

2 Replies

0 Votes

avatar image

pAckmAn4000 commented

How to set GameObject inactive without messing up GPU instancing?

Jan 2, '20 c#·shaders·gpu·instantiation·materialpropertyblock

0 Replies

0 Votes

avatar image

LTonon asked

How can I declare instanced properties in ShaderGraph?

Jul 17, '19 shader·2d game·graphics·optimization·materialpropertyblock

0 Replies

1 Votes

avatar image

staryzhelios commented

Change Material Parameters Value??

Apr 25, '19 in Help Room

0 Replies

0 Votes

avatar image

Shadowphax answered

Setting MaterialPropertyBlocks breaks batching

Nov 5, '18 batching·drawcalls·materialpropertyblock

2 Replies

2 Votes

avatar image

michi_b commented

What's the difference between using "[PerRendererData]" and "Enable GPU Instancing" in Unity shaders/materials?

Oct 31, '18 rendering·shaders·materials·gpu·materialpropertyblock

1 Reply

4 Votes

avatar image

NathanJSmith edited

SetPropertyBlock for LOD?

Oct 24, '18 materials·lod·materialpropertyblock·shared materials

1 Reply

0 Votes

avatar image

NathanJSmith asked

MaterialPropertyBlock (MPB) - Does it effect performace if MPB has property that shader doesn't have?

Oct 19, '18 material·performance·optimization·materialpropertyblock

0 Replies

0 Votes

avatar image

NathanJSmith answered

How to get material and also keep MaterialPropertyBlock of the material?

Sep 11, '18 meshrenderer·materialpropertyblock

1 Reply

0 Votes

avatar image

MikePage_Artrix asked

Can you use MaterialPropertyBlock to set Stencil Ref values

Aug 14, '18 in Help Room

0 Replies

0 Votes

avatar image

blacktiger588 answered

The same material on several objects with different property (color)

Jun 16, '18 in Help Room

1 Reply

0 Votes

avatar image

adam_unity574 asked

MaterialPropertyBlock ignored when rendering with replaced shaders?

Apr 7, '18 rendering·materials·materialpropertyblock·replacement shader

0 Replies

1 Votes

avatar image

OneCept-Games commented

Performance concerns about using too many materials in one scene

Jan 3, '18 shader programming·performance optimization·batching·instancing·materialpropertyblock

2 Replies

0 Votes

avatar image

Rembo4Fight commented

! Change Material Value !

Dec 29, '17 in Help Room

1 Reply

0 Votes

avatar image

Mairt00 asked

How can I change an objects color without duplicating its material

Dec 22, '17 in Help Room

0 Replies

0 Votes

avatar image

Glurth answered

Renderer with multiple materials -- per-material MaterialPropertyBlocks?

Nov 26, '17 materials·meshrenderer·materialpropertyblock

1 Reply

2 Votes

avatar image

monotoan answered

Shader Animation (and PerRendererData)

Oct 28, '17 animation·shaders·materials·vertex color·materialpropertyblock

1 Reply

0 Votes

avatar image

SirCrazyNugget commented

Dynamic Batching, Multiple Color Tints, not MaterialPropertyBlocks

Oct 17, '17 c#·shader·drawcalls·dynamic batching·materialpropertyblock

0 Replies

0 Votes

avatar image

msaccone answered

Can Material Property Blocks be serialized?

Sep 25, '17 materials·serialization·drawmesh·materialpropertyblock

1 Reply

2 Votes

avatar image

CaseyLee commented

How do I set multiple Material Properties with MaterialPropertyBlock?

Aug 29, '17 sprite·material·meshrenderer·properties·materialpropertyblock

1 Reply

0 Votes

avatar image

Glurth answered

MaterialPropertyBlock Equivalent for Projectors? Closed

Aug 9, '17 shaders·projector·materialpropertyblock·projectors

1 Reply

0 Votes

avatar image

CerebralFrost published

How to add keyframes for multiple objects' materials to an animation at once [5.6.1p1]?

Jul 31, '17 animation·multiple objects·materialpropertyblock

0 Replies

0 Votes

  • 1
  • 2
  • ›

Related Topics

material materials renderer shader drawmesh shaders drawcalls animation rendering graphics shader programming c# batching meshrenderer replacement shader sprite particlesystem property gpu optimization unity 5 terrain performance grass projector


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges