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Question by starscratcher · Aug 29, 2014 at 01:42 AM · camerajavascriptguibuild-errorhandles

How to draw another camera's view without "Handles"-class?

I can't seem to find a working answer...

I want to draw another camera on top of a GUI element without using the Handles class. Because the Handles class is an editor-only class. So I can't export my game then. Is there a good solution? The cam's Rect is:

 Rect(Screen.width-170,Screen.height-153,123,109)



Whole code for the camera drawing:

 Handles.DrawCamera(Rect(Screen.width-170,Screen.height-153,123,109),BirdCam,DrawCameraMode.Normal);


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