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Question by
Hedge · Apr 22, 2015 at 03:30 PM ·
shadermobiletransparentmobileoptimizationtransparent-texture
Mobile shader with transparent rendering mode
I'm creating a mobile game using Unity (5.0) and can't find a mobile shader which suppports rendering transparent. I want my GameObjects to fade out until they are gone.
In the picture I use the Standard
shader with Rendering mode set to Transparent
.
Comment
Answer by Girish-sruthkia · Apr 23, 2015 at 01:30 PM
http://docs.unity3d.com/Manual/SL-CullAndDepth.html
Use the above shader which unity guys Worte to solve Transparency sorting issues. You should use 2nd one which is written in the documentation.