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Question by oB77 Raptr · May 28, 2015 at 02:21 PM · javascriptuibuttondelay

Delay on button press

i am trying to make it so once a button is pressed it plays a sound before changing scenes. heres my code atm

 #pragma strict
 
 function ChangeToScene(sceneName : String) {
 
   GetComponent(AudioSource).Play();
   Application.LoadLevel(sceneName);
 }
 
 function QuitGame() {
 
   GetComponent(AudioSource).Play();
   Application.Quit();
 }

i want it to play the sound before it switches scenes. thnx

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Answer by virgiliu · May 28, 2015 at 02:30 PM

Either coroutines as karl.jones said or Invoke() with a delay

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Answer by RSharma98 · May 29, 2015 at 09:12 AM

Use:

 yield WaitForSeconds(x);

where 'x' is the number of seconds you want the delay to be

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Answer by karl_jones · May 28, 2015 at 02:22 PM

Look at coroutines, place a yield WaitForSeconds between the audio being played and the LoadLevel statement.

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