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               unity_VG19DPT6Sl_GcQ · Jul 01, 2021 at 10:21 AM · 
                animationanimatoranimator controlleranimationstransition  
              
 
              Animation Running Game
Hi, everyone!
So, I'm learning about animations in Unity, and I'm practising with a simple running game. The character starts off with a running position, then changes to a jogging position...that is simple. But I want him to change to an idle animation once he collides with the barriers and I'm having an hard time figuring that out...Should I use bool? Trigger? Or it is something that it is best done scripting?
Thanks for the help!

 
                 
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              koobas.hobune.stream
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