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Question by MaxGuernseyIII · Aug 07, 2019 at 03:55 PM · unity cloud build

Can Unity Cloud Build output test binaries?

The test window has a button that necessarily generates a test binary.

Run all in player button

I would like to use these binaries in my pipeline, which currently includes Unity Cloud Build as one of its build steps.

Is there currently a way to get UCB to generate and output those binaries?

EDIT

I knew I'd seen it somewhere in the UI. That means it almost assuredly is in the API, somewhere. If I can find it, I'll post it as the answer. If someone else finds it, first, go for it.

alt text

EDIT 2

I edited too fast. That's just the XML results of the test run.

iknewisawit.png (18.8 kB)
runinplayer.png (11.3 kB)
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avatar image MaxGuernseyIII · Aug 07, 2019 at 03:55 PM 0
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NOTE 1: I couldn't find it in the documentation, the UI, or the API docs but that doesn't mean it isn't there.

avatar image MaxGuernseyIII · Aug 07, 2019 at 03:58 PM 0
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NOTE 2: An alternative would be to get those tests run directly in UCB. Right now, I suspect they are run in the editor because they can't find .jslib methods in one of the WebGL builds.

Getting that test to pass is not my concern. I'm trying to get certain end-to-end tests verified on particularly-fragile platforms.

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