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Question by mitshah97 · Dec 29, 2017 at 01:08 PM · networkingphotonshadowsmultiplayer-networking

No Shadows in Multiplayer Client Side

Hi, I am making the multiplayer game using photon. I am using real-time shadows with directional light. On the master client everything is working fine but on the client-side shadows are not visible. All the objects that cast shadows have photon view attached to them.Please help me out in this as soon as possible.

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Answer by mitshah97 · Jan 02, 2018 at 10:50 AM

Hi, fortunately, the issue is solved now. The problem is a shadow is not displaying in the client-side application which is on mac os when I switched platform to Android and build it and tested it works like charm. So do not know whether it is an issue with mac os build support or else but for me, i am targeting mobile os now and just testing network code on mac os build so the issue is solved for me. I hope somebody also can get help from this so I am writing an answer to my own question as it is solved now... Thanks.

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