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Question by sweter · Jan 09, 2017 at 11:35 AM · movementspeedplatformercollision2dmoving platform

Character on a moving platform slows down

Whenever a player jumps on a moving platforms, I make him a child of this platform, so the character sticks to this platform. However, when I do that, player's movements are becoming a lot slower. This is only noticeable when a platform's speed is greater than 0. There is nothing special about this platform, just a simple object with box collider 2D on it with script that makes it move. Do you guys have any idea what is the problem?

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Answer by juicyz · Jan 09, 2017 at 07:40 PM

Since the character is now a child of the platform and it's a moving platform this will affect the speed of the character. The platform has its own update method to move it I'm guessing so that is changing the velocity of the object AND!!! all children objects. Basically when your character is on the moving platform and also moving it is also being affected the platforms movement

My suggestion is to not make the character a child of the platform as that doesn't seem logical to me :) there shouldn't be a need for that.

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avatar image sweter · Jan 10, 2017 at 10:07 PM 0
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Thanks for advice! I will work on that

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