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Question by
electricsauce · Oct 13, 2012 at 01:28 AM ·
instantiatebuilds
How do you force an asset to appear in a build
I built a destructible crate which works fine in the editor, but when I build the scene it's missing parts. The strange thing is the cargo stored in the crate is instantiated. I think Unity is stripping out the extra parts when it builds the scene. How would I force it to include my needed parts?
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