Question by
mihail5482 · Jan 22, 2016 at 06:12 PM ·
android2dtouch2d-platformergrid based game
Tetris grid
How to implement such a grid and drag items into the net.
Comment
Answer by ShadyProductions · Jan 22, 2016 at 08:30 PM
You have 2 ways of doing this Either go for the performance optimized way and make a mesh to display the grid,
Or go to other route which is less optimized but should be fine if you keep the object count low enough. And that is to spawn in your tiles 10x10 using a for loop.
Please don't come here if you have no scripting knowledge.
This forum is here to help with scripting problems not requests.
I know how to progra$$anonymous$$g, just want to find the best / most optimal solution to this problem.