Jagged Sprites on IOS
Hi,
Having an irritating issue where my android game builds fine but my ios has jagged edges on some of the sprites. The game is a very simple 2D game so I doubt there would be anything funny in the code (I am not the coder).
Both android and ios have the same quality settings and no texture overides on either platform. Bilinear is on, the sprites are 256x256 pngs with alphas. All the regular suspects (things like scales etc) I'd have expected to see on both platforms. Although the game is portrait I've built a landscape android version, forcing the graphics to be smaller, but they are still fine. I've tried this on both an iphone 5 and 6 and both have the same issues.
Has anyone experienced something similar?
Thanks
You can even notice it in the Unity game window when switching platforms from Android to IOS, but none of the individual platform settings have been tweaked.