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ios Build error .. assembly resolution exception error,iOS build error ... unable to build for iOS due to assembly resolution exception
i am unable to build my game for ios due to the following error.
the error is as below.....
AssemblyResolutionException: Failed to resolve assembly: 'ClassLibrary1, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'
Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name, Mono.Cecil.ReaderParameters parameters) UnityEditor.MonoAssemblyStripping.ResolveAssemblyReference (IAssemblyResolver resolver, Mono.Cecil.AssemblyNameReference assemblyName) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/MonoAssemblyStripping.cs:264) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
,Facing a major issue some new exception i have never heard of ... i am new to iOS development .
The build error is as below....
AssemblyResolutionException: Failed to resolve assembly: 'ClassLibrary1, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'
Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name, Mono.Cecil.ReaderParameters parameters)
UnityEditor.MonoAssemblyStripping.ResolveAssemblyReference (IAssemblyResolver resolver, Mono.Cecil.AssemblyNameReference assemblyName) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/MonoAssemblyStripping.cs:264) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
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