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This question was closed Jun 22, 2014 at 06:38 PM by meat5000 for the following reason:

The question is answered, right answer was accepted

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Question by sagicoh · Jun 22, 2014 at 04:30 PM · characterselection

Using a selected character

I want to make a screen with multipile characters for selection. After the selection of the character the game scene loads and the selected character is playing. How can I make the selected character play without putting all characters in the game scene ? Like a general character that gets the form of the selected character .

Thank you

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avatar image meat5000 ♦ · Jun 22, 2014 at 04:35 PM -1
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What have you tried so far?

avatar image sagicoh · Jun 22, 2014 at 04:56 PM 0
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i didnt try. I judt dont know

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Answer by fafase · Jun 22, 2014 at 05:21 PM

  1. Create buttons for selecting player

  2. When pressing button, value is stored via PlayerPrefs

  3. When loading next scene, value is retrieved form PlayerPrefs

  4. Either have all prefab in an array and instantiate the prefab corresponding to the value

  5. Have all prefab in Resources folder and fetch with the value and the create

  6. Watch picture of cute kittens to relax

For step 1:

http://docs.unity3d.com/ScriptReference/GUI.Button.html

For step 2 and 3:

http://docs.unity3d.com/ScriptReference/PlayerPrefs.html

http://docs.unity3d.com/ScriptReference/Application.LoadLevel.html

For step 4:

http://docs.unity3d.com/ScriptReference/Array.html (See built in arrays)

http://docs.unity3d.com/Manual/Prefabs.html

http://docs.unity3d.com/Manual/InstantiatingPrefabs.html

For step 5:

http://docs.unity3d.com/ScriptReference/Resources.Load.html

For step 6:

Kitty pictures

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avatar image sagicoh · Jun 22, 2014 at 05:34 PM 0
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Thank you very much! realy helpful

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