Unity 5.4 - unity 2017 ruin GPU instansing
Unity ruin instancing if i turn on lightprobes. I know that if object lit by a different lightprobe it'll ruin GPU instancing, I understand it, BUT if i set override anchor to use same Lightprobe point IT STILL RUIN GPU instancing! If I set override proxy volume and set same volume to objects it still ruin GPU Instancing. That unfair everything ruin GPU intstancing, SEEMS THAT IT IS BUG! This bug veeeeery old I MET it firts time in 5.4 unity, I met this bug in every unity after unity 5.4 in every patch in every alpha, beta releases to 2017.3.0f3 is too.
Deprecated thread, unity 2018 now use gpu instancing with GI. tnx
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