2D-Sprite Bug?
Hey guys, I have a problem with 2d-Sprites :/ Do you now how to fix or avoid this problem? You can see it on the screenshots
Screenshot: http://fs5.directupload.net/images/160527/vz6go953.png
Screenshot: http://fs5.directupload.net/images/160527/yk9okajl.png
If I look from another angular I can see the whole Arrow,but from another angular it seems like a part of the arrow is behind the wall :/
Do your arrow sprite and wall sprite overlaps? If yes, your wall sprite transform.z value should be less than the transform.z value of the arrow sprite.
No I dont think so, it doesnt touch the wall: http://fs5.directupload.net/images/160530/ri5kw3fx.png
Try to set the order in layer property of the sprite renderer, maybe it helps.
hey, I want voted them up but yeah, I can't change them to "best answer"... :/ You have to write it as answer to my question, but you wrote a comment
Answer by Nazirzadeh · Aug 30, 2016 at 11:41 AM
Try to set the order in layer property of the sprite renderer, maybe it helps.
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