TLS Allocator no particles or IOS
I have found this annoying and concerning detail. When I play and frequently while I am editing the console is spammed with a large number of groups of logs.
First, it makes a long list of print statements that look like this: Allocation of 78 bytes at 00000000094816E0 Allocation of 78 bytes at 0000000009481680 Allocation of 78 bytes at 0000000009481620 It repeats this line 204 times.
Then, it finishes each group with an error like this: assertion failed tls allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations, size 15912
This group gets spammed EVERY FRAME and randomly and frequently when I use the editor and load changes to scripts. Does anyone know what the cause could be? I have looked at other similar errors, but they all either use particles systems or build to IOS. I do neither. It may be caused by the playerprefs manager, but that makes no sense because it should only be running on Awake and when a button is pressed. While this does not mess up the game in any way, it makes work in the editor very annoying, and it worries me. It may be causing the playerprefs to not be stored.