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Question by webjaros · Apr 17, 2017 at 08:21 PM · bug-perhaps

OnLevelWasLoaded called somewhere

After I restart current scene I got an error:

"INTERNAL ASSERT: The call to OnLevelWasLoaded has been deprecated for while now, consider removing it or bump the version check here"

It seems to be a Unity bug because:

  • I do NOT use OnLevelWasLoaded at all in any of my assets

  • It does not provide any detail for the error: neither class nor line number

I tried restarting the scene with

 Application.LoadLevel(Application.loadedLevel);

and with

 SceneManager.LoadScene(SceneManager.GetActiveScene().name);

and got one and the same result in both cases.

Also there are several color changes in the game after it happens (I can attach screenshots if it matters).

So my questions are:

  1. Am I right that it is a Unity bug?

  2. Is it a known issue?

  3. Should I create a bug report somewhere?

I am using Unity 5.6.0xb1Linux Personal (64bit)

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avatar image Satscape · Aug 27, 2017 at 01:21 PM 1
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Did you find what is causing this? I'm getting it with the latest Linux editor as of August 2017 (2017.2)

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