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Question by yannickjuh · Dec 20, 2017 at 03:09 AM · button trigger eventsrestart game

Trouble making a restart button.

Hi guys,

I made the topdown shooter game using the Unity tutorial. Everything went great so far, until I wanted to make a screen at the end with a "replay" button, which replays the (active) scene. I've been trying and googling for hours now but I can't get it figured out, and I was hoping one of you guys could help me out :)

When I try to run my code I get the following error

'Player' AnimationEvent 'RestartLevel' has no receiver! Are you missing a component?`

Here is the script that I linked to the button.

 using UnityEngine;
 using UnityEngine.SceneManagement;
 
 public class MenuScript : MonoBehaviour
 {
 
     public void RestartLevel()
     {
         SceneManager.LoadScene(SceneManager.GetActiveScene().name);
     }
 }




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