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Character controller component floating
Hello there!
I'm facing a curious issue with Unity 2017.1 when using a Character controller. In editor, the dummy box that has the Character controller is in ground, and these are the settings:
But when I jump into play mode, the player dummy box automatically pops out of the ground an stays floating, like this:
How can I solve this issue? I've never faced this issue with earlier versions of Unity, using the same code.
Answer by NeonSwitchlover · Nov 23, 2017 at 08:16 PM
Put Height 0, Skin Width 0 and radius 0.
Yeah, the problem was with the Character Controller values!
Answer by connorwforman · Nov 13, 2017 at 02:00 PM
A very curious issue indeed. It could be a problem with the script. Could you please bring that up so I can take a look?