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Question by
binoculars88 · Dec 16, 2017 at 07:45 PM ·
webglfullscreen
Change aspect ratio on fullscreen WebGL
Is it possible to change the aspect ratio when the game is fullscreen in WebGL? If so, does it pillarbox or stretch to compensate for the difference?
This question is been asked before but it seems the answers are outdated. Couldn't find anything in the docs too...
Thanks!
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