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What is a difference between GizmoType.Active and GizmoType.Selected?
I trying to understand DrawGizmo attibute.
https://docs.unity3d.com/ScriptReference/DrawGizmo.html
I try to find difference between GizmoType.Active and GizmoType.Selected.
https://docs.unity3d.com/ScriptReference/GizmoType.html
I do many tests but I see no difference.
Answer by unityBerserker · Dec 21, 2017 at 05:06 PM
GizmoType.Selected - gizmo will display when we select gameObjects in SceneView or Hierarchy Window. .
This flag allow us to select MULTIPLE gameObjects and draw gizmo for all of them.
GizmoType.Active - gizmo will display when we select one gameObject in SceneView or Hierarchy Window.
If we select multiple gameObjects gizmo will be displayed ONLY FOR FIRST selected.
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