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Question by kinggamedev · Apr 28, 2016 at 08:47 AM · java to c#

Convert and merge java to c#?

Is there any one can convert my java file to c#. and if you can then please merge my both file in single. because i cant. In first file I have music game object to keep audio scene by scene. In second file i have slider to control volume of this audio from. So any one can This code for game music object in java.

 #pragma strict
 
 var musicprefab : Transform;
 
 function Start () {
 
     if(!GameObject.FindGameObjectWithTag("MM")){
 
         var mManager = Instantiate (musicprefab,transform.position, Quaternion.identity);
         mManager.name = musicprefab.name;
         DontDestroyOnLoad (mManager);
     }
 }
 
 function Update () {
 
 }
 

And this code for slider in c#

 using UnityEngine;
 using System.Collections;
 using UnityEngine.UI;
 
 public class gamemusicslider : MonoBehaviour {
     
     public Slider GameMusicSlider;
 
     public Transform musicprefab;
 
     void Awake(){
             DontDestroyOnLoad (this.gameObject);
 
         }
     
     // Use this for initialization
     void Start () {
     GameMusicSlider = GameObject.Find("GameMusicSlider").GetComponent<Slider>();
 
     GetComponent<AudioSource> ().volume     = PlayerPrefs.GetFloat ("CurVol1");
 
     if(GameMusicSlider){
         GameMusicSlider.value = GetComponent<AudioSource> ().volume;
         PlayerPrefs.Save ();
 
     }
 }
     
     // Update is called once per frame
     void Update () {
     //    AudioListener.volume = PlayerPrefs.GetFloat ("CurVol");
         slidervolumecontrol1(GameMusicSlider.value);
     }    
 
     public void slidervolumecontrol1(float volumecontrol1){
         GetComponent<AudioSource> ().volume = volumecontrol1;
         PlayerPrefs.SetFloat("CurVol1",GetComponent<AudioSource> ().volume);
         PlayerPrefs.Save ();
 
         //audio = GetComponent<AudioSource> ().volume;
         // audio.volume = volumecontrol1;
 
     }   
 }
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avatar image meat5000 ♦ · Apr 28, 2016 at 11:18 AM 0
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I think you can do this yourself. The JS script is nice and basic so all you are looking at is the difference in the syntax with creating a variable.

 var myVarName : Type; //JS

vs

 Type myVarName; //C#

where Type is an int or a Vector3 or a Transform etc.

Lose the #pragma, C# doesnt need it.

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