Unable to Install APK!
This is a new project without anything in it, simply created a keystore, checked the settings and trying for a long while to build it, but I just keep getting the same error. Could someone please help me?
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message) UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuildPointToConsole (System.String title, System.String message) UnityEditor.Android.PostProcessor.Tasks.PublishPackage.UploadAndStartPlayer (UnityEditor.Android.PostProcessor.PostProcessorContext context, Boolean retryUpload) UnityEditor.Android.PostProcessor.Tasks.PublishPackage.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (BuildPostProcessArgs args) UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.BuildReporting.BuildReport report) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:176) UnityEditor.HostView:OnGUI()
Answer by ewnget · Nov 05, 2016 at 11:43 AM
i found this. i hop it will help you.
if the apk was install in your testing device uninstall it and try again.
replace the storage in player settings from "Internal Only" to "Automatic".
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