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Question by ctswearableglass · Dec 12, 2017 at 05:05 AM · 3dmobileaugmented-reality

Place ARKit object on detected surface and move relative to camera axis

I want to give an experience to the end user similar to the Stack AR game initial screen,StackAR

Where user can move a small tile which sticks to the detected surface and when he is ready he taps on it to start the game. In the UnityARKit Scene example I see a cube is placed on user's tap, where should I tweak the code to give this StackAR user experience?

stackar.gif (493.9 kB)
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Answer by ctswearableglass · Jan 16, 2018 at 07:45 AM

I will answer my question. This is how I solved this. In the Update function of UnityARKitHitTestExample change to this code

             {
                     var screenPosition = Camera.main.ScreenToViewportPoint(new Vector2(Screen.width/2,Screen.height/2));
 
 
                     ARPoint point = new ARPoint {
                         x = screenPosition.x,
                         y = screenPosition.y
                     };
 
                     // prioritize reults types
                     ARHitTestResultType[] resultTypes = {
                         ARHitTestResultType.ARHitTestResultTypeExistingPlaneUsingExtent, 
                         // if you want to use infinite planes use this:
                         //ARHitTestResultType.ARHitTestResultTypeExistingPlane,
                        // ARHitTestResultType.ARHitTestResultTypeHorizontalPlane, 
                         //ARHitTestResultType.ARHitTestResultTypeFeaturePoint
                     }; 
                     
                     foreach (ARHitTestResultType resultType in resultTypes)
                     {
                         if (HitTestWithResultType (point, resultType))
                         {
                             return;
                         }
                     }
                 }
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Answer by BenoitDuinat · Feb 19, 2018 at 08:29 PM

Hi,

Thanks for sharing it works well,

How can I implement the click to start that fix the position of the tile when clicking How can I detect that the user is not facing a plane surface to display an information message Thanks,Hi, Thanks for sharing it works well How can I implement the click to start, and also to detect when the user is not facing a plane surface to put a message "Scan a flat surface"

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