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Question by 4illeen · Oct 04, 2011 at 03:43 PM · instantiateprefabarrayclone

Array of prefabs

I have a map tile GameObject prefab and a 2D array -> myArray[,]. Let's say it has 10 rows and 5 columns.

First of all I want to fill the array with copies of my prefab and set some data in each copy's scripts and then in another loop I want to instantiate them on the scene. Could anyone help me? This seems easy but I can't do it right.

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