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Question by
jonnyasmar · Mar 30, 2014 at 01:19 AM ·
particlesscaleprefabsparticlesystem
Resizing an object with a particle system attached?
Hello Unity Answers!
My team recently designed a prefab for an object in our game that has a looping particle system attached to it. As we wanted to be able to use this object in various locations at various sizes, we made it rather large, hoping it would be easy to scale it down. Unfortunately, when we scale the object, it doesn't scale the particle system attached.
Is there an easy way to do this in Unity without going through and modifying all of the parameters of the particle system?
Any advice would be greatly appreciated. Thanks!
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