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How check if an animation trigger is playing?
Hello, i want to do a condition if a trigger (the animation, not the collider) is not playing. But i don't know if it's possible? And if it's possible how to do it?
Cordially.
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Best Answer
Answer by HarshadK · May 11, 2014 at 03:39 PM
Ho, i search for this but i don't find any thread for my question so thanks for this!