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Question by
$$anonymous$$ · Dec 11, 2017 at 10:36 AM ·
ioswebcamtexture
iPad back camera is blurry
Hi, I have created a test scene where the camera feed is projected onto a raw image. the code is as follows:
public class WebcamManager : MonoBehaviour {
public RawImage rawimage;
void Start()
{
WebCamTexture webcamTexture = new WebCamTexture();
rawimage.texture = webcamTexture;
webcamTexture.Play();
}
}
but the camera feed is very blurry, it's not the case with the front camera. just the back camera. the iPad camera is 100% sharp when used outside of unity app. also I have tested it with the surface pro and it's fine. I have tweaked every settings I could think of and any unity answer topic that I could find but no help.
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