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What is this lighting issue?
I am wondering what is causing this lighting issue
Expected outcome:
Actual:
Notice the faint blue semicircle and how the shadow is turned blue.
This problem only shows up when the scene is reloaded. I feel like it might have something to do with my camera settings.
BONUS (10 rep points): get rid of the even fainter gray wavy semicircle in the expected pic.
EXTRA BONUS (see question for reward): https://answers.unity.com/questions/1402708/how-to-delete-gameobject-if-it-overlaps-another-ga.html
Thanks in advance for the help!
EDIT:
I increased the pixel light count in the quality menu and it made the problem go away
Answer by RocketFriday · Dec 10, 2017 at 10:15 PM
The first lighting issue may be happening because you need to disable "auto-generate" in the lighting settings window and bake your lighting once.
See here: https://answers.unity.com/questions/919940/applicationloadlevel-changes-lighting-for-some-rea.html
The second faint gray lighting issue may be cause by the shadow distance setting under Quality Settings.
I hope this helped, if so please up vote this answer.
Goodluck,
RocketFriday
Tore my hair out for a day about the auto-generate feature, but that didn't solve my problem.
Quality settings: will look into that
Not sure if you're a freaking wizard or something but I cannot recreate the problem anymore!
Thanks so much! (I'll tell you if it comes up again)
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