Developing for ios: mac needed ? Which spec ?
Hello ! I am creating a little game for ios on my PC, but i don't own a mac to export it for testing on my apple devices (and work on touch inputs and so on). I have been considering buying a mac, but they are freaky expensive for me at the moment, so i considered buying a used one if needed.
My questions are: Does the build has to be made from a mac machine, necessarily (it seems that some stuff has to be generated from it) ? Can i use the unity cloud to build for ios without having a mac? Could i somehow develop my game on my windows machine and only make the build on a trashy imac from 2009 ? Or use the unity cloud for Ios from this trashy imac ?
Hope to have some help ^^ Yoann
Thanks for your help !
Answer by yoannG · Jul 17, 2017 at 05:03 AM
I found this website, but i wonder what it is worth: http://www.pmbaty.com/iosbuildenv/
Your answer
Follow this Question
Related Questions
IOS Unity Cloud build failed : Invalid bitcode version 1 Answer
how to use 'xcworkspace' in cloud build 0 Answers
Info.plist must contain an NSPhotoLibraryUsageDescription key 1 Answer
CloudBuild - This device was signed for App Store and cannot be installed 1 Answer
Cloud build ios : This device was signed for the App Store and connot be installed 1 Answer