Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
2 captures
13 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by Daphoeno · Mar 30, 2015 at 10:20 PM · c#instantiatecolliderontriggerenterclass

OnTriggerEnter() not working

I have created a script that will destroy an object when it enters a collider and instantiate another object at a spawnpoint. The only thing is that the none of the events inside the OnTriggerEnter class are going ahead.

Here is my script:

 using UnityEngine;
 using System.Collections;
 
 public class Destroy : MonoBehaviour {
 
     public bool _spawning = false;
 
     public void OnTriggerEnter(Collider other){
         _spawning = true;
         Destroy(other);
         GameObject _spawner;
         Spawner _spawnScript;
         _spawner = GameObject.Find("SkirtingSpawner");
         _spawnScript = _spawner.GetComponent<Spawner>();
         _spawnScript.Spawn();
     }
 }

I have received no errors and cannot understand why this is not working

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Finnigan · Mar 30, 2015 at 10:28 PM

First make sure the trigger is working by showing a message, something like

 Debug.Log(other.name+" colliding with "+name);

If it doesn't print anything on the console then make sure the collider has the Trigger option checked.

If that doesn't work neither then make sure the layers of those objects are collidable between themselves.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Daphoeno · Mar 30, 2015 at 10:33 PM 0
Share

I get no messages in the console with this. I also checked and the object the script is applied to has the collider ticked to be a trigger.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

20 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

onEnterCollider returns Collider 1 Answer

Instantiate class from other script but same gameObject 3 Answers

instantiate within OnTriggerEnter, c# question. 1 Answer

Instantiate 1 object after 2 objects collide. ( C# ) 1 Answer

OnTriggerEnter - if other is of type, invoke method 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges