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Question by Reborok · Jan 27, 2014 at 08:29 PM · menulanguageoptionslanguages

Whats the best way to implement different languages?

Hey :) so i'm working on a game project in unity. the next important step would be a menu where you can pick a language for the in game texts. whats the best way to implement a function like this? i know there's properties in other coding languages but i didn't find anything for unity. thanks for an answer

Reborok

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Answer by roojerry · Jan 27, 2014 at 08:33 PM

Smart Localization

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Answer by Reborok · Jan 28, 2014 at 01:34 PM

thank you very much! so i understand the system for smart localization and i read that it's written in c#. im working with javascript. i read that there's a wy to use it with javascript by putting the different scripts in special folders. does anyone know how exacly this works? thanks for an answer

Reborok

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avatar image fafase · Jan 28, 2014 at 01:39 PM 0
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But now is the question about implementing with C# and Js or is it about implementing different languages in game? Or is it about both...

avatar image Reborok · Jan 28, 2014 at 01:52 PM 0
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well i want to implement different languages in game. since i use javascript in my project and smart localization is in c# i need to know how to access the c# script with javascript (my scrips)

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