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Question by cvbngj · Dec 07, 2017 at 09:49 AM · render

Is it possible to assign different custom reflection probes to different objects in a scene?

I am a new Unity user migrating from offline rendering. Is it possible to assign different reflection probes to different objects in a scene. This is for car configurator rendering and I need one probe reflecting the main skybox environment for the bodywork, but need to assign different reflections to the wheels and different ones AGAIN for the the lights. I see that you can add custom environment maps to reflection probes but can't figure out how to assign to, or cull from the different elements.

All help very gratefully received.

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